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Game of Thrones Season 5 Compositing Work - 2015

Compilation of some of the compositing and integration work I have done in 2015 at Scanline VFX, as a Compositor. Featuring: Game of Thrones Season 5. This sequence was nominated and won the award for best visual effects, led by the supervisor Thomas Schelesny.

Majority of the work was CG and FX Integration. All CG and FX was provided by a talented group of artists from Scanline VFX.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character body parts, FX Integration, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character body parts, FX Integration, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, DMP, FX Integration, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, DMP, FX Integration, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, DMP, FX Integration, 2D Snow Enhancement, Plate Integration.

Compositing and integration work for Game of Thrones Season 5. Work done at Scanline VFX with a team of 3D artists. Software used: Nuke.

Full CG Character, DMP, FX Integration, 2D Snow Enhancement, Plate Integration.