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Peacemaker (2022) | Episode 01 Compositing work

Working on Peacemaker is probably the most fun I've ever had while compositing on a show. The Project was created at Weta FX (formally Weta Digital). On Episode 01, I had a chance to work with some of the Eagly shots, as well help create the exploding chick that gets obliterated by the sonic boom. The FX and CG were created by some of the fantastic artists from Weta FX, and I was responsible for the compositing and integration work for it.

Eagly Compositing work: CG Eagly integration, Glass reconstruction

Eagly Compositing work: CG Eagly integration, Glass reconstruction

Eagly Compositing work: CG Eagly integration, hand interaction, 2D Clean up Seat / Inside car area

Eagly Compositing work: CG Eagly integration, hand interaction, 2D Clean up Seat / Inside car area

The exploding chick - Part 1:- Compositing work: 2D Plate from torso up to her head + Full Set clean up, FX Blood Integration + 2D elements for extra blood and body damage. CG Take over at the moment she is exploding.

The exploding chick - Part 1:- Compositing work: 2D Plate from torso up to her head + Full Set clean up, FX Blood Integration + 2D elements for extra blood and body damage. CG Take over at the moment she is exploding.

The exploding chick, Part 2:
Compositing work: Full Set clean up + CG Integration. FX Blood Integration + 2D elements for extra blood and body damage.

The exploding chick, Part 2:
Compositing work: Full Set clean up + CG Integration. FX Blood Integration + 2D elements for extra blood and body damage.

The exploding chick, Part 3:
Compositing work: Full Set clean up + CG Integration. FX Blood Integration + 2D elements for extra blood and body damage.

The exploding chick, Part 3:
Compositing work: Full Set clean up + CG Integration. FX Blood Integration + 2D elements for extra blood and body damage.